Rob Daviau Announces a New Legacy Game!

23 09 2013

SeaFallRob Daviau is the genius designer behind some of the most innovative and genre-stretching games of the last few years—including Heroscape and Risk: Legacy. Well now that Rob’s left Hasbro and branched out on his own, he’s teaming up with Plaid Hat Games to announce the newest Legacy design: Seafall.

According to the announcement on Plaid Hat’s site, “SeaFall is a 4X game (explore, expand, exploit, and exterminate) set in an age of sail world that is reminiscent of our world.  In SeaFall the world is just starting to claw its way out of a dark age and has just begun to rediscover seafaring technology.  Players take on the role of a main land empire who each consult with a consortium of advisors to discover new islands, explore those islands, develop trade, send out raiding parties, take part in ship to ship combat, and more…Just as in Risk Legacy, SeaFall will evolve as player play it.  Players will become personally invested and the game will remember their grudges.  The narrative will swing as players open up the world.  Unlike Risk Legacy it does all of this without being tied to the Risk license and gameplay engine.  SeaFall will be a medium-heavy weight gamer’s hobby game with original game play systems.  Expect the epic.  The game is slated for release in 2014.”

I (Firestone) was able to get on the playtesting team for this, and I’m SUPER excited. Sounds like a blast! Have you played Risk: Legacy yet? What would you like to see in this new game?

Thanks for reading!

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5 responses

23 09 2013
Jamey Stegmaier

I’ve been thinking about this since the news broke today–I’m incredibly excited for this game. Are you allowed to talk about it at all, or will we have to wait for more official news from Plaid Hat?

23 09 2013
firestoneiv

I’ll be doing the Round Two play testing, but he did say I’d have to sign an NDA. But I’m going to see if I can rope him into an interview once some pieces start to gel…

15 10 2013
Charles Waterman

One of my major hopes is that unlike Risk Legacy, this game will feel allright if different players play it each time it’s pulled out. I LOVED my first three games of Risk:Legacy, but can’t get that group of players together again, and since we signed the board and it REALLY feels like a shared world game, I don’t want to play it unless most of them are available. Love the game, but hope this new Legacy game will play well with new players each time it’s played taking on the different continents. If nothing else, it’d be nice if more than 5 players could sign in as representatives of the different colonizing powers so that a variety of people could all play for one of the teams?

15 10 2013
firestoneiv

That’s great insight, Charles. I’ve heard from a few people that despite their best wishes, they just couldn’t get the same group together, so it ended up being a number of one- or two-offs.

As for me, I have a copy on my shelf, and I’m patiently waiting 10 years to play this with my boys. Can’t. Wait!

29 03 2017
mizuotoko

Well, we just finished game 6 and we are LOVING this game. Fortunately, the 4 people I’m playing with are slavering to play this and are working hard to make time in their schedule to play this!

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