Knizia is Back With A New Game from Fantasy Flight

25 02 2014

ageofwarcoverOkay, Knizia’s been working on some things–mostly iOS implementations of his games. But he used to come out with games all the time. And he’s designed some absolute classics. So it’s super exciting to hear about a new game from the Doctor!

Fantasy Flight has announced Age Of War, a dice game for 2 to 6 players set in feudal Japan.

According to the description:

“Each turn in Age of War, you must decide where to commit your armies against a castle. At the beginning of the game, fourteen castles are laid out, divided between six clans: Mori, Uesugi, Chosokabe, Shimazu, Tokugawa, and Oda. On your turn, you will attack one of these castles. Each castle card displays a number of battle lines showing different symbols. On your turn, you will attempt to conquer a castle by matching your dice results to the symbols in the battle lines of a chosen castle.


Your turn begins by mustering your troops – rolling seven custom dice to gather infantry, archers, cavalry, and loyal daimyos to your attack force. Once your troops are mustered, you may attack a castle by matching the results of your dice to one battle line on the besieged castle. If unfilled battle lines remain on the castle card, you must reroll the dice to muster your troops again and press the attack.

If, after any roll, you cannot fill a battle line on the besieged castle, your assault is thrown back. You must regroup your troops by setting one die aside, before mustering your troops again by rolling your remaining dice.

If you can conquer a castle by filling all of its battle lines, you take the castle card and add it to your play area as one of your castles, and the castle’s point value counts towards your total score. But just because you conquer a castle doesn’t mean that castle is safe! You can attack other players’ castles on your turn in the same way you attack unclaimed castles, with the addition of the red daimyo in the upper left hand corner of the castle card as another battle line that must be completed to conquer the castle.”

ageofwardiceThe game is expected in the second quarter of the year. I don’t know about you, but hearing about a new Knizia game fills me with joy. He was The Man when I got into this hobby, and it’s good to see him coming back.

What’s your favorite Knizia game? Or favorite Knizia memory?

Thanks for reading!




12 responses

25 02 2014
Mark "Fluff Daddy" Jackson

Favorite Knizia? I’ll go with Royal Turf… or maybe Lord of the Rings (original edition) with the Sauron expansion.

25 02 2014

I’ve played LotR with Friends & Foes, and Battlefields, but never Sauron.

25 02 2014
Mark "Fluff Daddy" Jackson

Sauron is a “one vs the rest of the table” mode for the game that is really, really tense. I wouldn’t suggest combining it with the other expansions (too long!) but it’s a lot of fun and tends to come down to the wire.

I own but haven’t ever played Battlefields… though I’ve played some combination of the others 50+ times.

26 02 2014

Battlefields isn’t great. While the base and Foes is thematic and evocative, Battlefields felt like you were just moving around on a flowchart. I have Sauron, I’ve just never had a chance to get it to the table.

25 02 2014

Is it me or is an Asian theme hot right now? You have Yedo, Edo, L5R Love Letter, Takenoko, Tokaido, Hanabi, King of Tokyo, Shinobi Clans, Zong Shi, Say Bye to the Villains, everything coming out of Japon Brands, and on and on.

Favorite Knizia: LotR: The Confrontation Deluxe, which is now back in print from FFG, though slightly altered (for the worse) from the previous edition.

Recently received Blue Moon City as a gift, so will need to try that too.

25 02 2014

That is interesting. A lot of those games are crappy, though, so it will probably be short lived. 🙂

Confrontation is awesome. Knizia has a way of taking okay games and redesigning them to be awesome. “What if Stratego was fun?”

25 02 2014
Mark "Fluff Daddy" Jackson

Blue Moon City is an excellent design… not sure why I never purchased a copy.

25 02 2014

My favorite Knizia is RA.

Is this game a repackage of a previous game? It seems familiar, but I can’t put my finger on it.

25 02 2014

I don’t think it’s a repackage, though some of the mechanics do sound familiar. But maybe that’s just thanks to the flood of recent dice games.

25 02 2014

Okay, scratch that: Chris Darden just said it’s a reworking of Risk Express.

25 02 2014

I guess if you’ve got a backlog like his, with games that are already theme-thin and of sound design, I’d be repackaging all the time too.

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