Choose One!–A Double-Take Review

18 02 2014

chooseonecoverDONOVAN: What… is… happening…?

(His skin turns brown and leathery and stretches across his bones until it splits. His skeletal hands reach for Elsa’s throat, choking her. Indy rushes forward and pushes Donovan away. As he falls the BODY BREAKS INTO FLAMES, then SHATTERS AGAINST THE WALL.)

KNIGHT: He chose… poorly.

 – Indiana Jones, The Last Crusade

Today we take a look at Looney Labs’ latest party game, Choose One! The decisions you make during this game will stir up conversation at your game night, party, or other social gathering.

Let’s take a look!

Read the rest of this entry »

Advertisements




Reverse Charades—A Double Take Review

16 04 2013

Reverse Charades box

Ugh. Do we really need another charades game?

Yes. Yes we do.

Reverse charades is like charades…in reverse. Instead of one person trying to get multiple people to guess a word or phrase, Reverse Charades is multiple people trying to get one person to guess a word or phrase. And it’s a ton of fun.


Components

  • 1 timer
  • 360 double-sided cards
  • 1  set of rules—the easiest, simplest rules card we’ve seen in a long time.

Gameplay

Image

(top) Football (bottom left) Phantom of the Opera (bottom right) ???

Players are divided into teams of at least 3 or more players. When it’s a team’s turn they choose someone to be the lone guesser and the rest of the entire team takes the stage! The other team then holds the cards and reveals one at a time so only the actors can see them, and then the zaniness commences! The team of actors has to act out as many of the clues as they can, scoring a point for each card they get the guesser to correctly guess. The one strict rule in the game is that you can not make a sound, you can’t mouth words to another actor, or to the guesser. But you are certainly allowed to use objects, and people as objects, to get the guesser to shout out the word(s) on the card!

Play continues until a point goal is reached, or until everyone is laughing too hard and can’t go on any further!

Recommendations –

  • Parties/large gathering
  • Youth events
  • Team-building exercises
photo (1)

The clue was “Straight Jacket”

Jeremiah—We really enjoyed playing this game; we had some teenagers over and I busted it out—what a hoot! It takes about 45 seconds to explain, and we had some great laughs.

Firestone—I played it with our adult small group from church—4 vs. 4, Guys vs. Girls. When I told them the premise, they were interested. When we got done playing, they wanted to know where they could buy their own copies…

Jeremiah—If there’s one downside to the game it’s that it requires a larger group (at least 6 people or more) to get a game going. And that’s not much of a downside, it’s just the nature of how the game works. Anything less and it’s just plain old Charades.

Firestone—My one complaint is that the two sides of the cards are identical. They should at least be different colors so we can easily track which words we’ve run through. I can’t believe no one thought of that. It’s my only complaint, and I can just put used ones upside-down. But come on, guys! 🙂

Jeremiah—I love that there are a ton of words/cards included, I’m very interested in checking out the expansions. (Especially the holiday edition! I think this would be a great game for a Christmas party!) I will say that the best and most fun clues were ones that required a team effort. Things like clothesline, assembly line, etc.

FirestoneYeah, some of the words didn’t lend themselves well to the group doing anything together (“Moustache,” for instance). It was much funnier when the words did, and the majority of the words were that way. I fear I will never be able to wipe clean the mental image of the guys acting out “Baby Powder”… *shudder*

Jeremiah—The concept is such a simple twist on (what I feel is) something that is kind of worn out. But that twist makes it about a million times more fun than the original. We found that folks who wouldn’t normally feel comfortable playing charades in a traditional format—getting up by themselves and feeling singled out—jumped right up when there were other victims involved in the public ridicule!

Firestone—Being alone up there giving clues can be terrifying. Being in a group somehow makes it way easier. One of the quietest people in the group dove right in and was hamming it up.

Jeremiah Final Thoughts – We had a TON of fun playing this game! It definitely takes a party atmosphere to get it going; it’s not your typical Board Game Night type of game. This is a top-notch party game, a very well done spin on something that has been public domain for some time. Reverse Charades will be a part of my party game collection and find its way out to many parties and large gatherings!

Firestone Final Thoughts—This is definitely going to every party with me for the foreseeable future. Everyone had a blast, and we laughed A LOT. If you’re sick of Apples To Apples and Scattergories, give Reverse Charades a try; you won’t be disappointed—unless you’re at the bottom of “Dog Pile.” Ouch!

Thanks to Gryphon Games for providing review copies; this in no way affected our opinions on the game.

Thanks to you for reading!





A Review of Jungle Speed

13 11 2012

By Firestone

Remember the classic youth group game Spoons? What’s it known for? Bloodshed… Well if you like Spoons, you’ll probably like Jungle Speed—which plays up to 10 people. Once it’s out of the now-unnecessary box, it’s a simple cloth bag, a set of rules, a deck of 80 square cards, and a plastic “totem.” The goal is simple: Get rid of all of your cards. Like Spot It!—which we reviewed a few weeks ago—there are a few variants that mess around with how you deal out cards and how the game is played and so forth.
In the basic game, you place the totem in the middle of the table, shuffle the 80 cards, and deal them out as evenly as possible to everyone playing. In turn, players flip over the top card of their stacks—using only one hand—to create a face-up discard pile. The cards feature various designs of various colors. Whenever a just-flipped card matches the design—not the color—of another card on the table, those players are now in a duel! Both players try to be the first one to grab the Totem. The loser takes the winner’s cards, their own discard pile, and any cards that might be in the middle of the table (from other card effects I’ll get to), and place them face-down under their draw stack. Play continues as before, with the loser of the duel starting.

The insidious thing (and I mean that in a good way), is that the designs look VERY similar. So often people will incorrectly grab the Totem—and in that case they have to take all of the face-up cards on the table. That’s the same penalty you take if you accidentally drop the Totem as you’re trying to grab it. There are a few special cards, such as one with a bunch of arrows pointing in, and everyone is basically in a duel as soon as that comes up, with the winner placing his or her discards in the middle of the table under the Totem. There’s also one that changes what triggers a duel to matching colors, rather then designs—so one more chance for you to accidentally grab the Totem and mess yourself up.

That’s basically it. So let’s talk about the Totem. It’s just a plastic piece that you grab. You’re not worshiping it or praying to it or anything else related to the traditional Totem you think of in other religious traditions. Since it’s just a name, if you felt strongly about it, you could easily change the name of your Totem. Call it the banana, or the grabby stick or the whatever.

Bottom line: It’s not the best party game I’ve played, and it’s certainly not the worst. But it’s a fun, party game that everyone can play, and would be great for a group of teenagers.

Thanks for reading!





More Free Stuff!

25 07 2012

Earlier this week we reviewed a fun little party game called, What’s it to Ya?

Today we launch a contest to win yourself a free copy!

So, here’s how it works, it’s pretty simple, just follow this link RIGHT HERE! And like our Facebook page to enter! And that’s it!

We’ll close entries at midnight on Friday Aug. 3rd, so head on over and get your entries in!

Thanks for reading! We’d love to hear your feedback on what’s going on here at TOG, please leave your comments here, or on the Facebook page!

And don’t forget to follow us  on Twitter, we’d love to chat with our readers! @JeremiahIsley, @Firestone and @TheologyofGames

 

 








%d bloggers like this: